Just a short info for those who have never heard about my game.
Hello, my name is Elias Daler and I’m a solo developer who is making Re:creation in my free time. It’s done in C++ with SFML and Lua!
Re:creation is an action adventure game about the undead knight who wants to free undeads from the humans who use undeads as slaves or practice dummies. The unique mechanic of the game is called recreation which allows you to control dead people with your ghost gaining their abilities to solve various puzzles. Here’s an example of this puzzle.
Read more about the game here.
Back to the dev log…
Two months have passed since the last dev log. I had lots of time to work on the game and here’s what I’ve managed to work on.
Yet again, another graphics improvements! Change of the perspective was quite an improvement, but I’ve also realized that I can improve other stuff too.
There’s more depth to characters and surroundings, the colors are used better, etc.
There are more graphics improvements which I’ve done recently (for example, I’ve improved main hero’s sprite a lot), but I’ll show it off a bit later.
Here are some comparison screenshots!
There are also subtle things that made game look better!