Using Lua with C++(Part 2.5)

Part 1. Why Lua is great and why you should use it. Writing simple wrapper/binding and using Lua for configuration files

Part 2. Getting arrays and calling Lua functions from C++

Part 2.5. Template getArray function and other modifications

Part 3. Calling C++ functions and creating C++ objects

This is part 2.5 of my Lua tutorial. Why 2.5 and not 3? Well, because this tutorial doesn’t introduce any new concepts. I’ll point out some bug fixes I made and what improvements can be done. It won’t be too big.

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Using Lua with C++(Part 2)

Part 1. Why Lua is great and why you should use it. Writing simple wrapper/binding and using Lua for configuration files

Part 2. Getting arrays and calling Lua functions from C++

Part 2.5. Template getArray function and other modifications

Part 3. Calling C++ functions and creating C++ objects

And you can view source code here: https://github.com/EliasD/unnamed_lua_binder

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